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Storyboarding with Blender: A Hybrid 2D/3D Workflow

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35 Application spots left

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Storyboarding with Blender: A Hybrid 2D/3D Workflow

Details

Storyboarding with Blender: A Hybrid 2D/3D Workflow

APPLICATION GROUP 3
Applications Open:
February 5, 2026

THIS CIRCLE IS PERFECT FOR

  • Storyboard 2D artists with a solid foundation in storyboarding principles, who have a very basic 3D knowledge

WHAT TO EXPECT

  • A new way of thinking about story
  • A more fluent approach to camera work
  • A detailed previz workflow

WHAT NOT TO EXPECT

  • An introduction to storyboarding

Qualification Criteria

Entry Level (1-2 yrs of experience)
Early Career (3-5 yrs of experience)

Day / Time

Times Per Month:  Weekly 
Day / Time:  Tuesday at 1:00 PM
Timezone: CET

* You must meet the qualification criteria AND be able to attend the posted day/time of the circle (please note the timezone posted)

CIRCLE DESCRIPTION

You already have experience in storyboarding and want to take your work to the next level? In this circle, you’ll learn how to seamlessly combine drawing and CG to expand your visual storytelling skills.

Blender offers a powerful Grease Pencil tool that allows you to draw directly in 3D space. We’ll cover the fundamentals of using Blender for this purpose and explore practical ways to blend hand-drawn elements with 3D environments.

You’ll create the previs of a scene on your own, without relying on a team, developing a complete, self-contained workflow. This previs-driven approach will fundamentally transform the way you think about staging, camera, and storytelling.

ADDITIONAL Application Requirements

Please submit the following as part of your Application Profile:
*(AFTER you click to apply, you must go into your member profile and complete the member-specific portion; these requirements should be submitted through that profile):  

  • Storyboard panels or a 2D animatic

Circle Leader

alexandre heboyan

Alexandre Heboyan graduated from the Gobelins Film School in 2004. His short film La Migration Bigoudenn received numerous festival nominations. The Special Jury Prize at SIGGRAPH in 2005 led him to join DreamWorks as an animator on Kung Fu Panda, where he worked for a couple of years on various projects at the studio.
Back in France, he co-directed his first animated feature, Mune: Guardian of the Moon, with Benoît Philippon (Best Film at Tokyo Anime Award Festival 2015, Kids Award at TIFF Kids 2015).

Alexandre then wrote several family-oriented animated feature scripts with Benoît Philippon. In parallel, he developed an original pre-production approach combining drawing and 3D. He is the director of the upcoming animated feature Asterix – The Kingdom of Nubia, to be released on December 2nd, 2026. 

ADDITIONAL INFORMATION

Current Title:  Fim Director

LinkedIn Profile: LINK

Storyboarding with Blender: A Hybrid 2D/3D Workflow

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